One dire wolf's journey through the worlds of imagination...
AKA: Tygerwolfe's Gaming Blog

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Thursday, November 24, 2011

Happy Thanksgiving! Virtual Venison For All!

I haven't had time to get together my thoughts and get them down on paper regarding the next 3rd of my two week roadtrip, but as today is Thanksgiving, I thought I'd just do a silly little gamer post about something I'm thankful for.

I'd been having trouble, when playing The Hunter, of only finding does. Now does are nice, and my tracking and shooting has been skilling up quite well. But... well, does aren't trophies. Not really. So I made a post on the Hunter forums asking where the heck all the bucks were. Thanks to some advice from the forum people, I finally have begun taking actual awesome trophies. Allow me to share them with you now, and be thankful for all the (virtual) venison, elk, bear, and pheasant with me!

(Can't link pictures from my site's flash gallery here, so check out the original post to see all the pretty food- ah, I mean, animals. :P )

Wednesday, October 26, 2011

A Bit Of (Irrational) Guilt

Might take a break from playing The Hunter again after today. However, first I have to share with all of you the beautiful pictures and live shots I took today. (Yes, even live deer! Mostly... That's where the guilt comes in. I'll explain in a bit.)



I was taking some basic shots. Something about this stump really made me happy, so I decided to take a nice shot of it and practice my Rule Of Thirds (leftover from Photography class). I like how it came out. While I was framing this picture, however, I heard several mule deer call. I responded with my imitation call, and headed toward the sound.



For the last couple of days, I've been following this herd off and on. Always too far away to see them, and by the time one comes into view, it's isolated and I usually try to take it as a trophy. Today, I managed to catch a distant picture of the herd. Two deer can be easily seen, and there were four others, however they're mostly behind trees.



Later on, again following calls rather than tracks, this lovely girl and I came face to face as she climbed over a pile of logs. She froze, I froze. I had two choices - gun, or camera. I chose camera. Right after I snapped this picture, she turned and bolted over the logs... and here came the moment of guilt.

The Hunter is an incredibly realistic hunting game - down to the fact that panicked deer can injure themselves. After this beautiful girl bolted, I went around the logs to challenge myself and pick up her trail. I wanted to see if I could track her down a second time, knowing the general direction she'd run.

On the other side of the logs, I found a trail - but not the one I'd expected. I found blood.

I hadn't fired a shot, except for the camera, but the flash had scared her. In going over the logs, she hurt herself. I started following the trail of blood spatters and hoofprints, until I found her less than half a mile from the pile of logs.



She was laying in a pool of blood that you can kind of see in this picture. I walked around and her head followed me as I walked, watching me. She was breathing in quick, shallow pants, but her eyes were bright. In my moving around her, I saw what was wrong - the hip she's laying on is a bit mangled - it isn't surprising she didn't get too far.

Like a horse, when a deer breaks a leg, there's really nothing to be done. And that I was in a hunting game and couldn't exactly call wildlife services or anything, I only had one choice.



I pulled out my rifle, whispered an apology, aimed carefully, and shot her in the head. I put her out of her misery. But the way she was staring at me... I've never had a game feel so real that I felt shaken up afterwards. I feel that way right now. I wandered for nearly half an hour after "bagging" her. I ignored tracks, I ignored calls. I spotted a Feral Hog through my binoculars, and spooked a couple of pheasants into flight.

Through my wandering, though, I found something lovely, and it's the last thing I did before logging off of the game.



This is probably modeled after a real place, but it's beauty took my breath away. I released my guilt over the doe and let it float away on the wind as I took several photos of this beautiful vista. Then I closed the game and logged out of The Hunter.

It got a touch too real today, and I'm still shaken up. My guilt is COMPLETELY unfounded - the doe was nothing but a mass of pixels with a wonderfully designed AI that mimics the behavior of a deer. I can't turn the flash off on my in-game camera, so my only other choice would've been to shoot her anyway. Either way, it turned out the same, and I got the trophy. It's only a game.

So why do I still feel just a bit sad?

Tuesday, October 25, 2011

Morning Stroll

I recently reread the book Merle's Door by Ted Kerasote, one of my favorite books of all time. As usual, it awakened in me a need to get out into the wild and hunt. However, despite what my taxidermic collection might say, I am not a hunter in real life. I satisfy this craving through video games for right now.

If I'm in the mood for a quick run, I play Hunting Unlimited 2009, or Deer Hunter 2005. Sometimes I'll play Carnivores or another more fanciful hunting game. But this book awakened a need for something realistic, so I went for the most realistic hunting game I know of: The Hunter.

Now, I have a free account, so all I can hunt are Mule Deer, but that's fine. It's the area and he feeling I love so much. I hunted for over an hour today, and while I spotted a doe, I was so shocked to see her that I couldn't get a shot off in time. Instead, I spent time tracking a couple of deer, and enjoyed the lovely views.



I started the hunt at six am, game time, and enjoyed the sight of the beautiful pink sunrise that greeted me.

Within an hour, I was caught in a sudden downpour that made tracking difficult. I lost the deer I'd been tracking in the resulting mud, but I was left with a gorgeous image as I looked to the sky.



I loved this image so much, it didn't matter to me that I didn't get a deer. I saw a pheasant and tried to get some pictures of it, but I couldn't get close enough for it to be defined on the camera, so I won't share those photos of fail with you. However, I feel refreshed and calm, as if I really did just go on a nature walk. I'm going back into the game now, and perhaps this time I will bag a deer. More photos to follow - I will probably edit this entry. :)

EDITING!

Went hunting again and finally got the hang of tracking. I still have yet to even see a buck, but I bagged 4 mule deer does, and managed to get a couple of good pictures of a live pheasant. :D



This was the first deer I took down. I didn't think I'd hit her at first (I forgot to hold down space when firing, which causes your character to hold their breath and therefore steady your aim), but then I found blood on the ground and tracked her a few hundred yards to where she fell. :D



The second deer I managed to hit was a stomach shot, and had it been real I would've seriously apologized to it for that. It walked a very long way, almost a mile, before it laid down and died. It took me nearly 20 minutes to find it. It looked so peaceful laying there that I aimed my camera carefully to get the best shot.



This was the only deer I hit that fell where it stood. Inspection showed I'd taken out one of it's neck vertebrae, and death was instant. I angled the shot so the entry wound could be seen.



This deer didn't walk nearly as far as the second one before it fell, but it did walk far enough that it laid down and died. Again, I angled the picture carefully so it looked to be resting.

And now for the live shots!

I'd been tracking the 4th deer in the above set, after having shot it, when something moved in my peripheral vision. "No way," I thought. "I hit that in the lung... it couldn't still be walking around." I brought up my binoculars and looked. I was shocked to see a pheasant, walking calmly in low grass. I crouched and moved closer, expecting it to flush at any moment and fly away. But it stayed, and I kept getting closer. Eventually I dropped all the way and belly crawled toward it. The following shots are what I got before it finally noticed me and flew away.







A very pretty bird and I was very happy to have seen it. I don't have a license for pheasant or it would've been a trophy for sure, as close as I got to it. However, I loved seeing it walk around. So far I haven't been able to get any photos of live deer - they're always too far away and spook before I get close enough for a good shot. But some day, I will just lay in wait and get a nice picture.

Not of the first buck I see, though. He's going in my trophy collection for sure. :P

Friday, October 7, 2011

Brewmaster of Disappointment

Wow's Ocktoberfest-alike, Brewfest, ended this past Wednesday. One of the mechanics of the holiday is that there is a "holiday boss" accessable through the Dungeon Finder. On your first kill each day of the holiday, you receive an extra "treasure" contained in a "keg-shaped treasure chest." In this chest, you can find one of five things - a dagger, a mace, two unique mounts (Brewfest Kodo and Brewfest Ram), or.... nothing. Or, rather, not nothing. But a few Brewfest tokens, the holiday currency, and around 25 Justice Points - average for killing a boss.

Being the mount-aholic I am, I dutifully went every single day of the holiday, killed the boss, collected my reward, and opened it. All but 1 day (on which I received the dagger - ironically the day after I'd gotten something better than it and so couldn't use it anymore), I received the latter prize - that is, tokens and JP.

Now, this could just be luck-of-the-draw - and in all honesty, it is. However, I'm a BIT steamed. See.... Everyone else I know got a mount once during the holiday. There were people in chat complaining of having gotten the same mount 3 days in a ROW. Lona got the Ram, Nyx got the Kodo, Kata got a Ram, my friend Enya got a Ram.. But no mount for me. Now I'm happy for Lona, who I know is working toward the 100 Mounts achievement (more feverishly than I am, honestly, as she has the Nether Rays, which I don't yet, and she will have the Tol Barad drake in another day or so)... But it just felt unfair that I didn't get a mount.

Yes, I am complaining about a random number generator that refused to generate a number in my favor. :P NO, I'm not actually angry, and I know there's always next year.

In the mean time, I look forward to this month's holiday, Hallows End, and I hope to lay my hands on the Headless Horseman's mount which will drop from HIS treasure chest (I predict "pumpkin shaped". :P). Every mount I get is one step closer to the Blue Dragonhawk that is my eventual goal. I know I'll get there eventually. But the way I'm going, Lona will be tooling around on hers months before I get there.

Then again, I only have 4 steps left on "What A Long Strange Trip...", which will reward me with something I've long sought after: a proto-drake. And I'll eventually work up the patience to camp the Time-Lost Proto-Drake for days and days until it decides to show itself to me. And I'll keep leveling Archaeology in the hopes of obtaining the fossil raptor mount (seeing Lona with hers makes me jealous - I'M the paleontologist, dangit! :P ) And I'll eventually grind up the patience to finish the dang Sha'tari Skyguard grind for the Nether Rays (at which point, I swear, I am NEVER going into Outland again if I can help it... not unless they do something to streamline it or whatever... as it is, it's my least favorite area and makes the slog from L60 to L70 absolutely intolerable for me - which is why my characters seem to get stuck there since I don't like dungeoning, and if I want to get through that 10 levels without questing, that's kind of how I have to do it).

All things said and done, I'm still making progress on that achievement... and there may be an Ancient Eyes post later this weekend, because a LOT of stuff has happened since my last post and I feel the need to catch up. But right now, I'm going to go back to my homework. Blogging was a nice break, but right now Stats has my attention and priority.

And that, at least, is a certain probability. ;)

Thursday, September 22, 2011

Druidic Versatility and Heroic Confidence

OK, right now, it is SO official. I am changing my weekly posting day from Monday to Friday. So look! Now this post is early instead of late. :)

That being said, the events described in this blog happened earlier in the week. I apologize for any inaccuracies if anyone involved happens to read this. :P Also, I'm doing some further organization on this blog - new subcategories have been added under Tooth & Arrows, so that people who only wish to read my WoW blogs can do so, and people who are interested in the other types of games this blog is about can just look at THOSE if they wish! (This doesn't effect you if you're reading this on Blogger or LJ. Blogger already keeps the sub-blogs separate and LJ... well, I THINK I've done a good job tagging all entries!) It'll be a couple of days while I go back into the archives and properly sort all the T&A blogs into their respective new categories, though. Please pardon the dust while I remodel.

That being said, on to the meat of this blog!

I've recently started playing Kalitri, my previously mentioned Worgen Druid, on WoW again. Perhaps it was this month's holiday, Brewfest, (Des has another title now!) and the chance to get a couple of rare mounts and pets that has spurred me on, but for whatever reason, she's gone from L61 to nearly L65 in the last two days, and I only stopped playing her because I ran out of "rested." I'm going to be playing Reyune (my DK) while she has a chance to build up her rested status again. I want her and Rey both to be 85 as soon as possible. And fast leveling means one thing - dungeoning. Both characters are tanks, so this should be easy, except that I still have my aversion/fear of tanking to a point.

That makes this kind of difficult.

However, something happened two nights ago that has given me a huge confidence boost in my tanking ability. I was queuing as DPS so I could do other things around waiting to dungeon, and I had the time to do so. I got into The Underbog for Kalitri's first time after less than half an hour wait (nice, for DPS), and was looking forward to trying out my new "assist the tank" macro. I focus-targeted the tank... and waited.

The tank didn't move. It was a human warrior. The mage got jumpy and started bouncing around. The priest healer tossed a few heals over time (HoTs) on the tank, trying to spur him to move. I /poke-d him. Nothing. Then when he started moving... he was walking. The rest of the party shot ahead.... then came back. The tank slowly sauntered up to the first mob and FACE PULLED it (face pulling = walking up to the mob and getting it's attention via your very presence, instead of using any ability to generate threat and actually try to keep it ON you - not something any tank should be doing on purpose, and something all non-tank characters should do everything they can to AVOID).

I don't know if the mage didn't notice that the tank had only face pulled, or if they were just so jumpy and impatient that they didn't care... But they laid down their ice AOE (area of effect attack - an attack that hits all mobs in a certain radius, usually chosen by placing a "target circle" on the ground that only the caster can see) around the mobs that the tank had annoyed... And of course, with the tank not trying to gain threat, the mobs went straight for the mage. The tank slowly walked back toward the mage as if to take aggro away from him, but by then, the mobs had decided to leave the mage and pounce on the healer. I reacted the only way I could - I shifted to bear form, I hit Enrage, and I Challenging Roar'd the mobs onto me, gained threat with a Demoralizing Roar and two Swipes, and tanked the pull. The healer immediately shifted to healing me, and the DPS focused on the mobs. By the time the walking-tank had gotten back over to where we were, the mobs were dead.

I asked in party chat, "Tank, why walking?" I didn't get a response at first, until it was echoed by both the healer and the mage. We got one response, "Stuck. Can't stop. Lost keybinding." So the mage goes, "Look it up? Fix it?" The tank didn't respond to that... and instead started walking toward the next set of mobs. After a repeat of the previous pull (with the exception that this time, I didn't LET the mobs get on the mage or the healer before I yoinked them onto me), we vote-kicked the tank for being a troll. I mean, really? He couldn't change his keybinding? Look it up in the settings and fix it, then toggle walk OFF? It would've taken us about six hours to go through the dungeon at that pace... assuming I was able to keep everyone alive.

We requeued, with me again selecting DPS, and hoped to get a new tank. After a few minutes, a tank hadn't showed up, and the mage asked me if I could just tank it a bit while we wait, and the healer said yeah, he didn't have much time and would like to get as far as he could. So I tanked, we did small pulls... and we made it 2/3 of the way through the dungeon before our new tank showed up.

The new tank was a blood DK, who showed up mid fight and tried to steal aggro from me. I can't blame him - it must've looked like he got pulled into a mess or like we had pulled accidentally or our previous tank had ditched mid-fight. But we finished up that pull, and then he went RUNNING ahead, not giving us time to loot.

I shifted to cat and hit dash to keep up with him. He got out of line-of-sight of our healer, and died. I once again had to shift to bear and gain aggro to keep the party from wiping. (Now, to make matters worse, I had shifted talent trees back to my cat tree after the tank had shown up, so now I was tanking in my DPS spec, so I lost a lot of my armor boosts and other things I have talented in my bear spec.) I was focused on keeping the mobs off the other party members.... and I got out of LoS of the healer, and I died. But the mage was able to AOE down the last two surviving mobs, and we didn't wipe. I couldn't help but notice that the healer rezzed me before rezzing our new tank, who had been dead twice as long. :P Favoritism, much? :P

Right after that, our healer said he had to go and apologized. The mage and I wished him well, and he dropped party. The tank became dungeon leader, and requeued us to pull a new healer.... then took off running. I said, "Where are you going?!" He responded, "Drood heals."

Drood is a fairly derogatory way to refer to a druid, but I let it go. I chased after him in cat form. "I'm dual Feral, DPS and Tank. I'm not spec'd for healing!" But it was too late, he'd already pulled. I wasn't interested in being part of a wipe, and the other two dps (the talkative mage and the hunter who was so silent he might as well not have been there) had no way of doing anything, so... I shifted into caster form, targeted the tank, and started healing.

I've never healed before. Ever. To me, it's the most stressful role in the dungeon, though now both Nyx and Lona have told me otherwise. I can't change how it feels to me. And I kept remembering the things I know about druids.

First thing's first - a druid of ANY spec (Feral, Balance, or Restoration), can technically perform any role up until level 60, limited only by player skill. At that point, the talent trees and the talents gained from them start to become mutually exclusive. This is why, at 60, I changed my previous dual spec (Feral/Balance) into a Feral/Feral, with my secondary feral specialization gearing toward the bear talents and my primary gearing toward the cat for DPS and questing. As a dual feral druid, my armor stacked agility and stamina, and I was gemming for dodge and crit, so that (until endgame level, at least), I could have one armor set that could perform both possible roles. As much of a pain as it is to build the two sets at endgame level, to try and do it WHILE LEVELING is almost impossible, since you level past items almost as fast as you acquire them.

The point of this being that I could either tank or DPS in dungeons, but I didn't have intellect or spirit on my gear - I wasn't talented to heal. Yet here I was. To make matters worse, the tank didn't wait for me to regain mana after the fights - he just kept going. Thank goodness I had some dropped mana potions on me, and the druid's ability of Innervate to renew my own mana supply (though that ability isn't nearly as good as it used to be, and I really was feeling that particular nerf).

Anyway, I fell into a rhythm and relaxed. Between my limited healing ability and the fact that the tank was a blood DK which has a lot of passive self-heals, no one was dying and we were still moving. Just as we got to the last boss, the new healer finally showed up. A nelf Priest. I relaxed and shifted back to cat to DPS the final fight (I was going to finish the dungeon in the role I'd originally selected, dangit!).

Mid way through the fight, the tank died. I guess the healer lost sight of him around the boss' legs or something, or maybe the healer had to sneeze. I have no idea. All I know is that once again, I had to step up. I leaped backwards (I WISH cats had the Hunter's Disengage ability!), targeted the tank, and hit my in-battle resurrect spell (SO glad I carried reagents for Rebirth). I tossed a heal on him, then shifted to bear and pulled the boss off of the mage and hunter who'd been bouncing him back and forth between them. The healer threw off a "WTF?" but I ignored it. When the DK could tank again, I shifted back to caster and started healing him. The healer that had come in "WTF"'d again, and I said, "We've been through most of the dungeon like this. Just... dps it." And with the healer's "whatever," he and I officially switched roles. I healed the tank, and the healer DPS'd the boss. We finished the dungeon, the healer left immediately, the tank waved at me and left... and the mage told me I was awesome. The hunter /bow'd to me, and I took a bow of my own.

Druids are versatile. I knew this from the very beginning - they're one of only two classes in the game (the other being Paladin) that can fulfill all 3 dungeon roles. But I'm fairly certain that Paladins become rather talent-locked early in their leveling lives, as I've gathered by both playing my pally and watching Lona play hers, whereas, as I've said before, druids can fulfill any role until L60. And apparently, in the right situation, until L64.

I am more confident in my tanking abilities than I ever have been before, and this experience has made me want to roll a druid healer at some point, just to get an idea of what I'd really have been capable of if I'd been properly geared and talented for what I was doing.

In other news, last weekend, Destylae ran her first heroic in which I was NOT in a guild group. I did good, reliable damage, no one complained, we CLEARED Halls Of Origination, and at the end - I won the roll on the Chaos Orb. That's one down, five to go toward making my new gun. :D I'm confident in my abilities as a Hunter, finally. And Kalitri keeps reminding me just how GOOD of a druid I make. Honestly, I can't wait to play Reyune some tonight... Let's see if I'm getting to be a better DK as well!

Monday, August 29, 2011

Catbird

It's monday.... and I'm bringing you a Tooth & Arrows instead of a These Ancient Eyes post. Why? Well, because there hasn't been a T&A post in awhile, and also because I wasn't sure where to go with the TAE post I'd been writing. So, without further ado, a bit on love for a catbird.

I tried valiantly to get Kalitri, my feral worgen druid, to L60 last night, only to pass out about four bars from finished. However, a situation arose that brought up to me just how far I’ve advanced since I was having so many issues with her back when she was a Night Elf (pre Cata, as I remade her Worgen the day after Cataclysm came out).

I started playing Des because Kalitri’s original form taught me that I didn’t have the focus necessary to play a melee class, or so I thought. Questing through Darkshire, I would find myself with 2 mobs on me and be very suddenly dead. The mobs were even lower level than me. I’d just get so caught up in what was going on, and I’d switch targets, not knowing who I should focus on… and then I’d be a dead little nelf kitty. I essentially ragequit the character in frustration, though I didn’t delete her – she was my first character, no matter how upset I’d become with her. And one day I would figure out druids.

In the meantime, I rolled Des, who would eventually become my first level cap character, and started several others. Then Cataclysm was launched and the worgen were released. I played through the starter zone on a hunter the night it launched, but quickly discovered I had no interest in leveling yet ANOTHER hunter. I was looking at my character screen and my eyes settled on Kalitri. The nelves allied with the Worgen and helped them. What if one of their envoys was bitten?

The story continued in my head until even the worgen’s human form was explained – a nelf, cursed with the Forsaken plague, would turn into an undead human (as we all know, there are no non-human Forsaken). So during the battle, she was cursed. But before the plague could fully pull her into undeath, one of the quick thinking Worgen bit her, hoping the power of the wolf would fight off the plague. It worked – but at the cost of her original species. She was now human/Worgen instead of Night Elf… and even her forms had changed.

No, I didn’t pay for a character change, though I thought about it. But then I realized I’d just be stuck where I was, with a Worgen instead of a nelf. I needed to relearn the class, now in my much more experienced state. So… I clicked the delete button on the original Kalitri, and immediately remade her as a worgen. By the time I’d left Darkshore, I already had a much better handle on playing the class than I had when she was a nelf. I’d even tanked a couple of dungeons as a bear. (Another big deal for me, as I’d never tanked anything before.)

It seemed very quick that Kalitri got to L40 – even with me playing most of the time on Des to get to L85, and playing through all the new Cata zones. But then she just kind of… stuck. I wasn’t having trouble playing her so much as playing her took a lot of focus, and I wasn’t in a place where I could do that. As a Hunter, I can tab off the wow window and do something else at any time. If I look back and something’s attacked me, my pet has usually taken care of it and my only frustration is that I lost out on loot. On any non-pet class, however, you get yourself distracted with, say, writing a paper for school, or responding to a friend’s text, and you click back on to find yourself dead. So… I stopped playing her for a while.

From the moment I’d created the original druid, what I’d looked forward to the most was L60 – the flight form. No mounts to fly, no need! Just leap into the air, become a bird, and fly away. Never mind that it’s one of my favorite real life daydreams – I would actually be able to DO it as a druid. And it was even cooler for Kalitri who, until recently, used no form of transportation other than herself. She used Running Wild as her mount, or simply dashed around in cat form. Also, the ability to cast flight form while moving will make for some awesome saves. Being chased by something through Howling Fjord? No problem! Turn, leap from the cliff, insta-cast Flight Form and you’re in the air! An excellent way to drop agro – which is the one thing the class is lacking, as far as I’m concerned. But I’ve been spoiled by my Hunter’s Feign Death.

So recently, as the only thing I’ve been doing on Des is rep grinds, I started playing Kalitri again with the decision to A) learn to focus better – clicking buttons should not make that much difference in speed from hitting hot keys. And B) to see some of the higher level Cata-changed zones. So began her quests. I started in Desolace, finished that zone, and then moved on to Burning Steppes and then Blasted Lands. I can now reliably take on up to 3 enemies at the same time that are at least 2, if not 3, levels above me, and win. I’ve mastered shifting out of cat form to heal myself, but keeping the DoT of thorns and Rake on the mobs at the same time, so sometimes they actually die while I’m still healing myself. This was put to the test in Hellfire Peninsula last night with dramatic results.

I was sent into a Fel Orc encampment to mark their sentry towers with smoke signals so they could be bombed from above by the Gryphon riders of Honor Hold. This isn’t too hard – I Prowled into the middle of the camp and no one even saw me. I neglected to realize that when I used the item it would take me out of stealth mode, however. And that’s when it got fun. The 3 tower guards came down on me. It was only then that I noticed they were L61. I was L58. THAT was a bit of a level difference. I freaked out, and I don’t even have my panic button anymore of shifting to bear form and tanking them with the extra armor, since I had to split my DPS spec from my tank spec at L50 – the talent trees start to get mutually exclusive at that point – so I was throwing everything I had at them. I pulled Tiger’s Fury, I Ravage!’d, I Raked, I Mangled like there was no tomorrow. I put up Thorns and Nature’s Grasp, shifted to caster and leaped back to heal myself as they were grabbed by the Entangling Roots proc of Nature’s Grasp and therefore were out of range while I healed myself, then I shifted cat and Feral Charged right back into the fight. I almost died several times, but I finally pulled it off, and the 3 mobs lay dead at my paws. I looted them and realized in shock that I was fine – I was better than fine, actually. My last round of healing me had stuck, and I had full health and full energy. I stealthed again and headed for the next tower. But this time I Feral Charged in the moment I was within range.

A repeat of the previous battle occurred, except that it went faster because I’d had time to hit myself with a heal over time and put Thorns on before I initiated. Two more times, I repeated the fight, and by the time I completed the quest, I was impressed. Gone was the druid who didn’t know what she was doing and died to 2 low level undead npcs could easily kill, and here was a seasoned feral warrior able to take down three mobs that were each three levels above her.

Tonight, Kalitri will ding 60 and finally gain her illusive flight form. What I’ve been working towards on her since creating the character originally. Onwards to 60!

Friday, August 5, 2011

Heroic Leap

Trying to fix 85 levels of bad habits when gaming on Destylae lately is my big focus, along with my usual reputation grinds and the new Molten Front dailies (I want that Hippogryph!). I spent all of the game focusing on armor when I should’ve been stacking stats, and now at the end game level, I’m paying for it. Grinding for justice points to purchase gear I should’ve already had the equivalent of through normal leveling – but I picked up whatever gave me more armor, no matter what stat it effected… and recently I was so bad in dungeons I was doing less than 4k DPS.

But you’ve all heard me complain about that before. The point being that I’ve now gotten my iLevel up high enough that I can get into L85 Heroics, though PlayerScore says that the difficulty for me is “light,” I have other things to say. Heroics aren’t called heroics because they’re easy – they’re called heroics because it’s more than just item level or gear – it’s skill and teamwork that gets you through them. And now, having been along on the completion of Stonecore, Vortex Pinnacle, and now The Lost City of the Tol’vir, I have to say – I’m not entirely certain I have the skill level to be running Heroics yet.

The thing is, though – sometimes I’m damn good. It’s performing consistently that I have an issue with. If I eat my agility boost food, and use an agility scroll, I can pull DPS as high or higher than Nyx. But if I screw up, for even a few seconds – if I pull too much agro and have to run to the tank to avoid getting my little Draenai tail handed to me on a plate, or if I do what I did last night and accidentally pull a mob because my hand just happened to hit my “Target-FIRE” macro button while we were talking about the fight (thankfully that didn’t happen in a heroic, and it wasn’t a boss, but my point still stands) – then my DPS drops by more than half and I wind up doing so low that I spent the rest of the dungeon trying desperately to catch up to Nyx in overall DPS. Then I have the problem that my eyes are so much on the DPS meters that I forget the mechanics of the fights.

Now, last night, I actually don’t think it was specifically me that screwed up at any given time other than the ones I already mentioned – agro pulling and the one shot botch I somehow managed to do – but it still stands that… Well… The Lost City of the Tol’vir, on regular, takes a good group about 20 minutes to burn through. On Heroic, the average time to rip through a dungeon is doubled or tripled, because you can’t skip individual mobs in most places and so spend longer killing the trash on the way to the bosses. But last night – we were in Lost City for nearly 3 hours.

Given the normal ratio, it shouldn’t have taken us more than an hour at most to complete that dungeon – and that’s on the long side. We had a good group, all five of us knew what we were doing… and yet it still took 3 hours and a lot of character-shuffling on the part of our 3rd DPS as we tried to find a good fit for us. His Warrior pulled too much agro off the tank, his healing Pally was instance locked and couldn’t come help us, he wasn’t practiced healing heroics on his Priest… eventually he wound up pulling in a pinch hitter for us on the last boss, and he sat the fight out while she healed. She and I were the only two to die in that final battle, and we finally got our pattern down. But it doesn’t change the fact that it took us 3 hours to get through what should’ve been a  1 hour dungeon, and part of me wonders if it’s my skill level that’s contributing to the problem. I wasn’t really on my game last night, I admit. Not like other nights.

Last weekend, we spent the day doing random regulars. And I was on the BALL that day. My DPS was high, my focus was good, every time we ran through Halls of Origination, I easily pulled off the “jump-pull lever-run from snakes-reenter fight” sequence on the first boss – something I usually get confused by and wind up running around down in the snake pit looking for the stairs – every single time without fail. I CC’d when my Frost Trap was needed, and I didn’t miss. I kept control over Hatari (who has now been joined by Nzuri, a white Hyena who I’ll probably talk about in a later blog), and I made sure I knew where he was at all times. I timed my shots and my Kill Commands perfectly. I was a damn good Hunter that day, and my low agility didn’t even seem to matter.

But last night, I was out of it. And it translated into the real world, even, when I managed to burn the pad of my right thumb badly when picking up a hot dish, after we’d finally finished the Heroic. I was struggling to stay where I should be on the DPS charts, I ran out of agility scrolls and had to fight that much harder – I lost nearly 400 DPS when I ran out of scrolls. And now I need to make more agility food, which means I have to go fishing in Uldum along the coast for Fathom Eels. I haven’t gotten around to that, yet.

To sum up, while I’ve taken the “Heroic Leap” (an actual Warrior ability, but I thought it was an appropriate title anyway), I worry that I may have jumped out of the frying pan and into the fire. But only continuing to do it will I learn. Especially since, when I cap my engineering skill, I’m going to want those Chaos Orbs so I can make myself a better gun.

So, with more in front of me, I’m just going to keep trying. In the wise words of the Eleventh Doctor – GERONIMO!